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Full Version: Idea to Scenario Creator
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Hello
I like this Scenario Creator, When I create, I need to save my work (to often) and start the game to check how much infectivity, severity, lethal, etc... the trait rose with,
so I came up with a thing. If you could add a bar with how much it increased, just as in the game. It would be great and more simple.
Thanks for the suggestion - we're looking at ways that we can improve the scenario creator for future builds so your idea is useful - this sounds a bit like a debug mode. Have added your idea to the list.
Yea that is a very good idea!!!!
(19-09-2014 03:35 PM)MrBeat Wrote: [ -> ]Hello
I like this Scenario Creator, When I create, I need to save my work (to often) and start the game to check how much infectivity, severity, lethal, etc... the trait rose with,
so I came up with a thing. If you could add a bar with how much it increased, just as in the game. It would be great and more simple.

I have the idea of a small exclamation point if your abilities, transmissions, and symptoms aren't connected (Example: Air 1 would have to be connected to Air 2 or you'd see an exclamation mark by that trait).
(27-05-2015 09:44 PM)ThePlagueCreator Wrote: [ -> ]
(19-09-2014 03:35 PM)MrBeat Wrote: [ -> ]Hello
I like this Scenario Creator, When I create, I need to save my work (to often) and start the game to check how much infectivity, severity, lethal, etc... the trait rose with,
so I came up with a thing. If you could add a bar with how much it increased, just as in the game. It would be great and more simple.

I have the idea of a small exclamation point if your abilities, transmissions, and symptoms aren't connected (Example: Air 1 would have to be connected to Air 2 or you'd see an exclamation mark by that trait).

That is a cool idea! Smile
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