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trying to make a healing bonus where populations can be healed or make healthy again (before cure triggers healing)

i am fine with the global conditions and the outcome popup i have made

but the healing is not taking place
it should be healing half infectted in each contry the event takes place
i show you the current healing bonus i am working on via screenshots

[Image: 8AFABCCBCEEFBBAC356E1C37635FF84D943DA6AA]

[Image: 68C23A4611F4AA93B2147D3DF137166F21971C01]


any help in getting this right would be welcome
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