Ndemic Creations Forum

Full Version: (Idea/Suggestion) Multiplayer PvP
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
So... I got an idea for multiplayer. A PvP for 2 players. Here are the details:

Player 1 (The Plague)
-Starts the game as usual
-Fights the cure as usual
-Can see the enemy cure points (Player 2's DNA points?) besides his DNA points for statistic reasons
-Can see what the enemy player has deployed on a specific country (Just like checking stats on a country like normal
-Send a "fake illness" to a specific country. (SeePlayer 2 details below) so that when player 2 sees an "increase of <symptom>", he will/won't conduct a check up. And if he does use (or waste) his cure points, he'll only find out that it is an ordinary case of the <symptom>.

Player 2 (The Scientists/Cure) (This is the interesting part)
-Starts with a notification "<Name and Plague Type> starts in an unknown location"
-Players use "Cure Points" to unlock stuff on 3 tabs (Replacing Infectivity, Symptoms, and Abilities)
-Cure points will refill over time and not needing to pop bubbles (to focus on the search since the world is big) *See abilities below*
-Use Cure Points on:
*Detection: Used to detect the plague on a specific or group of countries with different types of check-up intensity (Success Rate of finding the plague. Ideally 3 kinds: Quick check-up, Normal check-up, or intense check-up with different success rate and costs)
*Government: Actions done by the government on a specific or group of countries (such as martial law, execution of infected, distribute masks, curfew, or authorizing a specific event depending on the plague type).
*Abilities: Abilities of the cure (Some will be unaccessible until the plague has been discovered). Here you'll find upgrades to increase cure point refill, increase of maximum cure points that can be held in idle, research speed for a specific country or group of countries, understanding a random symptom, and more

What can player 2 do on the map:
-Observe each country. (It's like Player 1's info on specific country)
*In here, you can receive stuff like:
--Increase rate of <symptom> by <%> since <date>
--Death caused by <event or illness>
--Death rate increased by <%>
**This way, player 2 knows where to assign a check up. (Could be a "fake illness")


What do you guys think? Reply what you guys think. I hope this idea gets noticed and I want it to be on both mobile and PC (Mostly on mobile). I'm new here and just wanted to share my ideas. Thanks
Great Idea

Over time you will have to spend cure points on cure progress to make the cure.

If it is Necroa Virus it would be like this, Starts with "NECROA VIRUS FOUND"
You can try to cure it before it gets to the zombie part
If you don't, replace cure points with Soldier Points, each point = 1,000 Depolyable soldiers
Abilities are like Weapon Upgrade and Zcom
1. Create ZCom
2. Equip Soldiers with Pistols and Melee weapons to fight zombies
3. Equip Soldier with Higher Grade Pistols to combat zombies
4. Equip Soldiers with Hunting Rifles
5. Equip Soldiers with Assault Weapons
6. Main Army Forces Join Z-Com, significantly increases effectiveness
7. Weapon Research, Develops new weapons to deploy
8. Electric Based Weapons, Electric Rifles, Cannons, Bombs
9. Light Infantry Vehicles With HMG's Deployed
10. Tanks are deployed
11. Poison Gas is deployed on zombies
12. Nuclear bombs can be deployed on severely infected country
(18-05-2014 08:24 PM)joemeng967 Wrote: [ -> ]Great Idea

Over time you will have to spend cure points on cure progress to make the cure.

If it is Necroa Virus it would be like this, Starts with "NECROA VIRUS FOUND"
You can try to cure it before it gets to the zombie part
If you don't, replace cure points with Soldier Points, each point = 1,000 Depolyable soldiers
Abilities are like Weapon Upgrade and Zcom
1. Create ZCom
2. Equip Soldiers with Pistols and Melee weapons to fight zombies
3. Equip Soldier with Higher Grade Pistols to combat zombies
4. Equip Soldiers with Hunting Rifles
5. Equip Soldiers with Assault Weapons
6. Main Army Forces Join Z-Com, significantly increases effectiveness
7. Weapon Research, Develops new weapons to deploy
8. Electric Based Weapons, Electric Rifles, Cannons, Bombs
9. Light Infantry Vehicles With HMG's Deployed
10. Tanks are deployed
11. Poison Gas is deployed on zombies
12. Nuclear bombs can be deployed on severely infected country

Definitely a great idea! Why isn't Ndemic making this!?
(20-05-2014 03:07 PM)clark5231998 Wrote: [ -> ]
(18-05-2014 08:24 PM)joemeng967 Wrote: [ -> ]Great Idea

Over time you will have to spend cure points on cure progress to make the cure.

If it is Necroa Virus it would be like this, Starts with "NECROA VIRUS FOUND"
You can try to cure it before it gets to the zombie part
If you don't, replace cure points with Soldier Points, each point = 1,000 Depolyable soldiers
Abilities are like Weapon Upgrade and Zcom
1. Create ZCom
2. Equip Soldiers with Pistols and Melee weapons to fight zombies
3. Equip Soldier with Higher Grade Pistols to combat zombies
4. Equip Soldiers with Hunting Rifles
5. Equip Soldiers with Assault Weapons
6. Main Army Forces Join Z-Com, significantly increases effectiveness
7. Weapon Research, Develops new weapons to deploy
8. Electric Based Weapons, Electric Rifles, Cannons, Bombs
9. Light Infantry Vehicles With HMG's Deployed
10. Tanks are deployed
11. Poison Gas is deployed on zombies
12. Nuclear bombs can be deployed on severely infected country

Definitely a great idea! Why isn't Ndemic making this!?

Just too much work to do...All in good time...)
What about creating specifical artificials organs to every part of the body? Including artificial eyes, lungs, heart, etc... (This maybe would be the process of the cure in 'Artificial Organs' scenario)
This idea needs to be bumped, bump, bump, bump
I wish they could make this possible. THIS WOULD BE AWESOME!!! Tongue
Reference URL's