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So a few questions... - Printable Version

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So a few questions... - Jcbq0fd9 - 16-04-2015 11:14 PM

Question the first: so I'm playing with the simian flu in the creator and given what I'm making, having ape pop ups and the initial gen-sys lab pop (after I had disabled government ape actions) is there anyway to change the term ape in the creator for the player end?

Question the second: again due to what I'm making, (aand this is more of a suggestion than anything) could it be possible if A 'creator' wanted to replace some of SFX (I.E. The ape grunts/ zombie growls) to something else?


RE: So a few questions... - NdemicMarc - 17-04-2015 10:11 AM

(16-04-2015 11:14 PM)Jcbq0 Wrote:  Question the first: so I'm playing with the simian flu in the creator and given what I'm making, having ape pop ups and the initial gen-sys lab pop (after I had disabled government ape actions) is there anyway to change the term ape in the creator for the player end?

Question the second: again due to what I'm making, (aand this is more of a suggestion than anything) could it be possible if A 'creator' wanted to replace some of SFX (I.E. The ape grunts/ zombie growls) to something else?

Welcome to the forum, Jcbq01 Smile

Regarding your first question - this is something we're looking at including at the moment - agree it would be fun to change those terms and make even more personal scenarios!

With sound FX - that's been added to the ideas list Smile


RE: So a few questions... - derkomai4game@gma85c - 28-06-2015 08:24 AM

Hello!
are the custom sounds been added yet?


RE: So a few questions... - NdemicTechSupc3e - 29-06-2015 11:06 AM

We're working hard on the multiplayer currently, but it's on the list of things to consider Smile


RE: So a few questions... - derkomai4game@gma85c - 29-06-2015 11:12 AM

OK, keep us aware,

and good luck about the multiplayer! Wink
I still continue my custom scenario for they be nearly perfect! I do have work on that!