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Zombie Virus (Necroa) Scenario Suggestion - Printable Version +- Ndemic Creations Forum (https://forum.ndemiccreations.com) +-- Forum: Ndemic Creations (/forumdisplay.php?fid=1) +--- Forum: Plague Portal (/forumdisplay.php?fid=2) +---- Forum: Plague Inc. Suggestions (/forumdisplay.php?fid=6) +---- Thread: Zombie Virus (Necroa) Scenario Suggestion (/showthread.php?tid=744) |
Zombie Virus (Necroa) Scenario Suggestion - PlagueIncaf5 - 25-06-2014 07:07 PM I have a really good idea for a scenario for the necroa virus (zombies on the game). The idea is that in this scenario Z-com is EVEN TOUGHER then usual. It would be like this. Description: During the breakout of the necroa virus scientists and governments took the idea of a virus that causes cannibalism and spreads in humans seriously and took measures against it. Z-com created the first Z-Rest device to reduce zombie combat advantages against humans. Z-Com will be tougher and zombies combat advantages will be reduced. Z-Com will also appear faster and be also deadlier due to reduce effectiveness of zombies. How will you defeat Z-com now? Possibly we could have mass exodus of the people on ships in the ocean. (Hint: Zombie Horde Ability is now VERY USEFUL) *Cough* This could be useful for Plague Inc: Evolved for the Mac, PC, and the Xbox One and the maybe the regular Plague Inc. game on the IOS, Android, and the like. RE: Zombie Virus (Necroa) Scenario Suggestion - DzumaParalic360 - 25-06-2014 07:21 PM another idea: traditional zombies: slow, catatonic, sleepy. None of these hyperaggressive, running or bulky zombbies! You must win with the old, classic zombies. How does one manage that? |