The forum is now archived and available for reading only. To find older posts, you can use a search engine.
If you need assistance, you can contact our Support or use Steam discussions, Discord or Reddit. Thank you.

Post Reply 
Scenario Plague ideas data-base
05-09-2014, 06:04 AM
Post: #1
Scenario Plague ideas data-base
This thread should be used to store ideas for scenarios,or parts of them...
Find all posts by this user
Quote this message in a reply
11-09-2014, 06:51 PM
Post: #2
RE: Scenario Plague ideas data-base
Dead Space necromorphs???
Find all posts by this user
Quote this message in a reply
12-09-2014, 08:33 PM (This post was last modified: 12-09-2014 08:42 PM by Majest01c.)
Post: #3
RE: Scenario Plague ideas data-base
I'd like to create a digital virus that can infect and control humans and/or computers all over the world.

As a scenario for this digital virus the government could be a lot slower in researching the cure but the infection rate would
also be very low because of installed firewalls in the computers.

And then a lot of nice abilities and stuff to evolve Shy
Find all posts by this user
Quote this message in a reply
13-09-2014, 01:53 PM (This post was last modified: 13-09-2014 01:56 PM by AnimalM5ba.)
Post: #4
RE: Scenario Plague ideas data-base
You should wait until the simian flu is out on editor. Then humans and computers can be seperate entities. With manufacture hacks to build deadly drones to get those hard to reach poor countries like Africa etc

My idea that will utilise the simian flu in editor will be the tobacco mosiac virus put into a state of quantum superpositioning where it infects plants and contracts to its human and animal vectors eventually reproducing within and infecting the human race.
Find all posts by this user
Quote this message in a reply
14-09-2014, 07:56 PM
Post: #5
RE: Scenario Plague ideas data-base
[Image: 2014_09_14_00002.jpg]

[Image: 2014_09_14_00001.jpg]

[Image: 2014_09_14_00003.jpg]
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 1 Guest(s)