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Scenario Editor: Country Importance
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09-01-2015, 05:35 PM
(This post was last modified: 12-01-2015 08:15 PM by brotherc3ef.)
Post: #2
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RE: Scenario Editor: Country Importance
Country importance is weird -- it affects loads of different things, such as public order (eg. a given value for public order will have a different effect on countries depending on their importance). It also seems to affect relative country awareness, ie. a given country's awareness will rise more quickly if the countries around it have a higher importance. So that's probably also the mechanism through which it affects research, because the government actions that increase research funding are driven by awareness.
But I can tell you how to create the effect you want. Start in the world lab, and set the medical budget for every country to 0. Then define a set of events in the events lab -- you'll need one for each country (ie. 58 events in total). For each one, define a named country condition and a country infected condition, so that the event only fires in that country when its infection rate is 1 or higher. Then for the outcome, simply define a new medical budget. So to express that in words, it would be (for example) "if country name = usa, and infected population > 0, then medical budget = 10000" |
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Messages In This Thread |
Scenario Editor: Country Importance - The Trust Melon - 03-11-2014, 02:37 AM
RE: Scenario Editor: Country Importance - brothercake - 09-01-2015 05:35 PM
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