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Going to make another Anti-Plague scenario
28-02-2015, 04:16 PM (This post was last modified: 28-02-2015 04:18 PM by Ghost Diamond.)
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RE: Going to make another Anti-Plague scenario
(27-02-2015 12:53 PM)NdemicTom Wrote:  Sounds exciting, let us know when it's done.

Excuse me but I can not make if a plague evolve a trait(say skin lesions) when:
Either: difficulty is easy or normal and 1/80 chance
Or: difficulty is brutal or mega brutal and less than 25% people infected and less than 2% people died and 1/15 chance (so the plague has a higher chance of evolving skin lesions when it needs infectivity)
Or: difficulty is brutal or mega brutal and it has just evolved sweating 1 day ago and 1/3 chance
Or: 1/80 chance *the easy additional 1/80 chance is for increasing its chance of evolution when there is no other way to make it evolve faster
AND: Custom Variable(represents plague DNA points) >= 8

The outcome should be
Infectivity += 12
Severity += 3

HOWEVER I am not able to put a AND statement inside a OR statement, so if I use OR the statement inside has to be only 1, so currently I have to seperate the event into 2, one for easy and normal, one for brutal and mega brutal. Can you make a hotfix for this?
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RE: Going to make another Anti-Plague scenario - Ghost Diamond - 28-02-2015 04:16 PM

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