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Suggestions?
02-03-2014, 09:59 AM
Post: #11
RE: Suggestions?
First of all. Loved the IOS game and played it all the time. Love the PC version even more. Keep up the good work and i see lots of good suggestions in this link and looking forward do see the game evolve even more and try the new different play types .

I wouldn't mind i map over the symptoms on the website over neurax Worm and the Necro virus. and explaining the different symptoms.

I found a map over the normal plagues on a Plague inc tips website but i wouldn't mind having them on the main site.

and maybe a map over the transmission and ability's where there is a different from normal play

Best Regards a very happy player Smile
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02-03-2014, 11:35 AM
Post: #12
RE: Suggestions?
Extremly addictive game! I'm also a huge fan of the mobile version, and put in alot of hours playing it!

I would really like to see a more interactive policy system and a upgraded world map, for example; Denmark! We have one of the best healthcare system in the world and should be considered.

As the picture shows, im playing on mega brutal and loving it now - but i would like to see even more adaptive gameplay, for the pc version (;

   
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02-03-2014, 04:01 PM
Post: #13
RE: Suggestions?
(02-03-2014 07:12 AM)emeseles Wrote:  Most of the hover help information isn't there - most of the symbols are still mysteries to me, because of this.

Sometimes you'll have to let your mouse hover over a symbol for a longer time (I thought the same thing too as well).

You should, as well as a plague / pathogen creator, make a map creator >w<

Or release some mod tools that we can use to create them.
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02-03-2014, 05:37 PM
Post: #14
RE: Suggestions?
Give us the possibility to make the Symptom Tree larger, scrollable, or another page to it, would be worth it if creating own scenarios and diseases.

~Hollow.
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02-03-2014, 09:49 PM
Post: #15
RE: Suggestions?
I am looking forward to the scenarios.

Also is there a possibility of flipping roles, where you are the scientists trying to cure the plague. I was thinking it would be cool to be the scientists, traveling from place to place, researching (minigames maybe?), and trying to cure the plague in time.

Now that I think about it, it makes the game more like a extreme version of Where in the world is Carmen San Deigo. LOL!

I would love a scenario where you have to infect the world with a Probiotic "disease" to protect them from the "real" killer disease.

I like the concept they have come up with for multiplayer, any chance on getting a single player version of it, where the computer takes the place of the "Other" plagues?


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03-03-2014, 02:22 PM
Post: #16
RE: Suggestions?
Great game! I love to destroy the world with diseases and viruses.

I suggest a few things:
1. In the information for each country in the bottom left instead a picture maybe must have a video for from 30 seconds to 1 minute and repeat until to first infection. Then we must see the first infection and this all from real people. Not grаphic things, real people (or even real time view from a cam in the country).
2.Something very annoying is going with the zoom. When i zoom it's zooming only the center of the map. Maybe will be better to zoom where is the cursor on the map.
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03-03-2014, 05:57 PM
Post: #17
RE: Suggestions?
I have only one suggestion. In short: Chop up the map.
Plaque is a great game, I played the mobile Version and only one thing bothered me. The handling of countrys as a whole.
That you may didn't want to name every single country on earth is part of the topic, but not the main problem.
But for example: East of China: urban. West of China: rural.
Or America: many diffrent climatic regions. But lets stay by China.
Imagine a Virus, who spreads well in cold, urban regions. It starts in Russia and infects some people in north-west China. And...suddenly from the east coast of China a infected ship starts. Sure, it isn't impossible. There may could be a person, who happens to take such a route. But it should be more likely with a Virus, that infects the east of China easier.
I thought you already made this change, when I saw the video. You know, the hexagons over the globe. But...I can't find a single word about it.
So well, this is my suggestion: make it more realistic in detail. Please.

PS: Just had another idea: seasons. But that isn't as much as important as the map thing.
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03-03-2014, 11:52 PM
Post: #18
RE: Suggestions?
Oh haha, I didn't see this suggestions thread. I'm stupid. But here's my earlier thread about my suggestion.

"I'm not quite sure as to how exactly this might work, but I'll give a couple suggestions for a multiplayer aspect. For example, one team could be the developers of the disease, and the other team could play as scientists, working on a cure for the disease. Each team has to build their virus/cure in adaption to the other team's advancements and so on. Virus team gets like a one minute headstart or something. And then maybe there could be like a temporary cure and stuff like this. I don't know, the idea just came to my head, and I felt like it had to be in the final game. Maybe each member of the scientist team could represent one country, and each member of the virus team could... well I don't honestly know quite yet at this point. But maybe you could just have a 1v1 thing. You have to figure out most of everything else, I'm sorry, but this was just a random post that I felt was necessary. Tell me what you guys think!"
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04-03-2014, 06:39 PM
Post: #19
RE: Suggestions?
Maybe make cheats options instead of full-blown disease types?
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04-03-2014, 08:24 PM
Post: #20
RE: Suggestions?
not to X2 post, but i fell the other forum my idea was in kinda died, so here's a quote of my idea :3

(03-03-2014 06:40 AM)GoldenAce Wrote:  Good idea to make a mater list, so let the ideas FLOW! Actually, one idea is the have a few more psychiogical symptoms with the physical, such as craziness, Extream ADHD/OCD, and symptoms that can attack certain body parts such as the thiroid (hyper\hypothirodisim - too much/not enough thriod Harmon's being produced) or liver (pathogen can form and decompose in liver and cause fermentation, acting as high amounts of alcohol). And to combat hydrophobia, why not hydrophilia? Host could want to go to places with a lot of water and even risk life to get to it? Anyway, my ideas for this game, like most I have, are weird ones Wink

-Golden
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