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Plague Idea: Alien
30-07-2014, 03:46 PM (This post was last modified: 01-08-2014 11:21 PM by Brutalyte9bf.)
Post: #4
DNA RE: Plague Idea: Alien
(30-07-2014 09:36 AM)NdemicMa Wrote:  Really cool idea - we do want to do an alien plague at some point! I like the way you've tied a big decision into the game - would be good for formulating strategies etc.

I'm glad you like the idea. Big Grin

The thought process I had was that the alien plague would have even more potential for evolution than the other plagues, without risk of unwanted mutations, but at the cost of limiting your options to some degree and preventing you from devolving past a certain point.

Say for example you were to go down the predator line and you needed to decide what your aliens main mode of travel would be. You chose to evolve wings for your alien so that it could fly, so it would be able to travel much faster than its land and sea based counterparts, but it wouldn't be as stealthy or as efficient in combat as those respective evolutionary lines. Now say you decide to evolve a trait that makes the flying alien less noticeable or better in combat. You've comitted yourself to that particular line of evolution and now you can't devolve flight. This doesn't necessarily mean that you can't have aliens of the other two types as well (I hope...), but the increased complexity of the organism would dramatically increase the amount of DNA required to evolve any further and it would be extremely difficult to continue without the appropriate genes or abilities offsetting this handicap.
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Messages In This Thread
Plague Idea: Alien - Brutalyte616 - 30-07-2014, 02:46 AM
RE: Plague Idea: Alien - spikeman168 - 30-07-2014, 06:22 AM
RE: Plague Idea: Alien - NdemicMarc - 30-07-2014, 09:36 AM
RE: Plague Idea: Alien - Brutalyte616 - 30-07-2014 03:46 PM

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