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1% Lethality 80% Infectivity not infecting nobody
10-03-2015, 04:18 PM (This post was last modified: 10-03-2015 04:28 PM by koa61.)
Post: #1
1% Lethality 80% Infectivity not infecting nobody
I've played on megabrutal, bacteria
evolved all 3 bac. resill. + cold 1
got water I,II
air I
all tier 1 and 2 symptoms+skin lesions
Greenland:
30 infected started to go slowly down...
devolved all lethal symptoms except coma
went straight down to 0 in 1 month

How's this possible :O

I hope this is a bug.
I usually (10/10) win on megabrutal with bacteria.
But I lost 3 games in a row because of this bug :O
Maybe stopping playing this buggy game is the correct solving... hmm...

EDIT: Just won a game on parasite megabrutal but this fact didn't change.
The game was made a lot harder. On sunday megabrutal was like hyper casual. Now it's like normal when I started to play plague inc. a year ago on mobile.
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11-03-2015, 11:51 AM
Post: #2
RE: 1% Lethality 80% Infectivity not infecting nobody
Hmmm, are you playing on Evolved? We haven't done anything to the disease simulation in the last week! Have you changed tactics slightly?
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12-03-2015, 12:24 PM
Post: #3
RE: 1% Lethality 80% Infectivity not infecting nobody
Bear in mind Greenland is one of the coldest places on Earth... Wink
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12-03-2015, 04:18 PM
Post: #4
RE: 1% Lethality 80% Infectivity not infecting nobody
(11-03-2015 11:51 AM)NdemicT Wrote:  Hmmm, are you playing on Evolved? We haven't done anything to the disease simulation in the last week! Have you changed tactics slightly?
No.
Does the cold resistance overwrite the bacterial resillence 3?
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13-03-2015, 10:53 AM
Post: #5
RE: 1% Lethality 80% Infectivity not infecting nobody
(12-03-2015 04:18 PM)kon Wrote:  
(11-03-2015 11:51 AM)NdemicT Wrote:  Hmmm, are you playing on Evolved? We haven't done anything to the disease simulation in the last week! Have you changed tactics slightly?
No.
Does the cold resistance overwrite the bacterial resillence 3?

Cold has a much bigger effect on cold countries than bacterial resilience 1,2 and 3. Bacterial resilience has a small effect on all country states.

P.S. you can check this stuff out in the Scenario Creator.
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16-03-2015, 03:23 PM
Post: #6
RE: 1% Lethality 80% Infectivity not infecting nobody
The difference is in whether you got Necrosis or not.
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17-03-2015, 02:21 PM
Post: #7
RE: 1% Lethality 80% Infectivity not infecting nobody
(16-03-2015 03:23 PM)Ghost Diam Wrote:  The difference is in whether you got Necrosis or not.

Necrosis?
Why?
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29-03-2015, 04:47 AM
Post: #8
RE: 1% Lethality 80% Infectivity not infecting nobody
(17-03-2015 02:21 PM)kon Wrote:  
(16-03-2015 03:23 PM)Ghost Diam Wrote:  The difference is in whether you got Necrosis or not.

Necrosis?
Why?

Sorry for the late response, but Necrosis provides corpse transmission. It has a great effect on cases with died population within a country. If Greenland was mostly healthy, what you were experiencing is probably due to government actions in Greenland which cut off most of your infectivity. Plus the low population density and the fact that you have only Cold 1 and/or Bacterial Resilience the disease should infect very slowly. Also, if the government of Greenland was already fallen and you devolved lethal symptoms after that, keep in mind that although that event gives a 50 infectivity bonus it also adds 20 to lethality, which may be the reason if this is the case.
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