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My thoughts and suggestions after 30hrs+
08-03-2014, 01:03 AM
Post: #4
RE: My thoughts and suggestions after 30hrs+
Slight addition to this.
Although you mentioned not liking the islands that are docks only, and you're not the only one, if you're going to keep it i feel it would make sense one island at least deserves an only airport status.
Perhaps as an option to be added in only on brutal + difficulty, as it seems the only thing made harder is speed of spreading, reaction and speed of cure. Would be good to see more variety of some sorts in areas here and there. As mentioned and emphases on the events part, some things happening over and over could be easily spiced up a little with a tiny difference. - helped then by a butterfly effect.

Going on the germ dots section mentioned. It is hard to tell the difference between the stages, so a more clear colour change or representation would be nice. With being infected and being dead is another one, unless you check stats you cannot easily see how dead a country is, if it is dead, and that annoying balance between rate of death and infectivity. Unless monitoring individually you cannot tell if lethality is winning the battle over a country, causing an easy loss of game without even realising it until it is too late.


A hover over info option would be good, to have to click on a country and for more information pause the game just to check up one tiny detail to some is a little annoying. - like the constant need to click X on the always showing hints. As well as this some of my friends who are new keep asking me what the specialised symbols mean as you can't hover over for it to tell you. For some without someone to ask this might be annoying and honestly the only reason i know is because on the App version when you click for more information it gives a written report on things like "cold area, rich, urban" etc and i've just remembered them.
little thing similar about hints is that my friends and i when first playing fungus tried that lovely thing of buying it to infect a random country, sell it and buy it again in hopes it invects 2 for the price of 1 without running out too. But of course it doesn't do that. A small window hint would be to say buying things twice do not give the effect twice as this would also be a problem with some abilities that aren't a continuous bonus but only a one time - another example is nano virus and the cure reduction.

Something for the geeks would be an option to have a lot of the information all condensed onto the screen. With having a big monitor at 1920x1080, to have a smaller map whilst having the world info, mutation info etc to the side or underneath is no problem at all space wise. Some people like myself also have dual monitor and i can think of two things which personally I'd love.
To go along with this is to have the second monitor be the screen showing the graphs, the cure, the infected country by name and colour coded, the transmission/symptoms/abilities/ menu all on the other screen. this would also mean the game doesn't have to pause which checking world or upgrade facts and making slight changes to your infection itself.
The other would be to have it so i could click on my other screen and not have it minimize the game. The game at first is sometimes a little slow and so it's nice to check facebook or set up a movie on the other screen. Games like Dota 2 do this where Alt - tab out of the game still has the game shown but full control of the computer as normal.



Sorry for asking so much and unfortunately not in such an organized way like Pax-12 Tongue

Thank you as well and extremely glad to have you actually pay attention to your audience as it seems not many companies do that anymore.
Good game, keep all the beautiful work up Smile
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RE: My thoughts and suggestions after 30hrs+ - NdemicMarc - 07-03-2014, 10:31 AM
RE: My thoughts and suggestions after 30hrs+ - Edzi07 - 08-03-2014 01:03 AM

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