some thoughts
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09-05-2018, 09:11 PM
Post: #1
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some thoughts
One of the considerations that I have been constantly relying on as I have been creating scenario’s and testing them is to use the world data screen
extensively. Every time I alter infectivity, severity and lethality, I test, paying special attention to the disease graph and infection spread summary. I find that the feedback permits close analysis and sometimes even results in adding/subtracting, or removing traits. creating modifications to the trait’s overall effects on the the game. What methods have you found advantageous in creating your scenarios? |
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